

Skald gets upset around Imperials.", Bulfrek "What do you want, Imperial? Ain't my life hard enough?" exiled jarl Igmund "What do you want? Haven't you done enough damage to Markarth?", Raerek "I don't think we have anything to discuss, Stormcloak.", Faleen "You lay one finger on Igmund, and I'll end you, Stormcloak." - NPCs exiled by upheavals should call out player faction correctly - the following dialogue lines are spoken now only if player character is aligned against them, and Whiterun siege is finished: exiled jarl Skald line "Why are you speaking to me, Imperial", Jod "You should leave.- exiled jarl Korir dialogue will no longer block conversation and prevent completing his favor quest (UESP wiki suggests that this is caused by jarl Korir staying in Brunwulf house that the player has to lockpick into and tresspass, and someone proposed a work around to lure Korir outside in my tests it wasn't necessary).- corrected \WinterholdLocation to \WinterholdHoldLocation in conditions of various missions and fort battle starting event nodes, as well as "what's next" dialogues an incorrect cwowner of the Winterhold city will still be visible on the civil war map as a two-colored flag, but it should no longer stop vanilla civil war questline.- it should be no longer needed to manually do "setstage cwfortsiegefort 10" before Fort Amol / Hragstadd final hold fort battle provided that the fort battle quest is running before stage 10 (use "sqv cwfortsiegefort" to check that), the "let's take fort Amol/Hragstadd" dialogue (that was adedd to work arounds some bugs) should appear in all cases when the vanilla dialogue is missing.Following that little clean-up, Tullius will have you take an oath, and you will officially be a man or woman in service of the Imperial Legion and the Empire.

She will give you the task of clearing a fort of its pesky Bandit infestation in quest called Joining the Legion. To join the Imperials, go to Solitude (in the NW) and speak to General Tullius, who will direct you to Legate Rike, his second-in-command. Proceed to Stormcloak Quests SIDING WITH THE IMPERIAL After killing the Ice Wraith return back, report in, take the oath of the Stormcloaks, and you have joined sides with the Stormcloaks. He will send you to a island farther north to kill an Ice Wraith, and will give you potions of resist ice damage. He will send you to talk to another soldier, Garmer, and he will give you a little initiation quest called Joining the Stormcloaks. After arriving, enter the Palace of the Kings and talk to Ulfric. To join the Stormcloak rebellion, travel to Windhelm by way of walking, horse, or carriage, which is located towards in the northeastern section of Skyrim.
